Stocks / RBLX vs TTWO
RBLX vs TTWO
Roblox Corporation and Take-Two Interactive Software, Inc. side by side — fundamentals from SEC filings, refreshed nightly. Sector: Communication Services.
| Roblox Corporation (RBLX) | Take-Two Interactive Software, Inc. (TTWO) | |
|---|---|---|
| Market cap | $30.0B | $40.1B |
| Revenue (latest FY) | $4.89B | $6.72B |
| Net income (latest FY) | $-1.07B | $-298.20M |
| Revenue growth (5y CAGR) | 39.6% | 14.8% |
| Net margin | -21.8% | -4.4% |
| Return on equity | -270.0% | -8.5% |
| P/E ratio | — | — |
| Dividend yield | — | — |
| Profitable years (of last 10) | 0 | 6 |
| Positive free cash flow | Yes | Yes |
Compare them properly — statement by statement
Open either company interactively: 19 years of income statement, balance sheet and cash flow, ratios, health checks, and Ask — the SEC-grounded research assistant.
Open RBLX — free Open TTWO — freeFrequently asked questions
Which is bigger, RBLX or TTWO?
Take-Two Interactive Software, Inc. is larger by market capitalization — $40.1B versus $30.0B.
Which grows faster, RBLX or TTWO?
Over the last five fiscal years, Roblox Corporation grew revenue faster — 39.6%/yr versus 14.8%/yr, computed from SEC-filed statements.
Where does this data come from?
All figures are computed from official SEC filings (10-K), refreshed nightly. This is a data comparison, not investment advice.